Empires of Men
Commanders Min: 1 Max: 1
Infantry
Captain
Hand Weapon and Shield (5 pts)+1 Defense. Charge Bonus: +1 Power
or Greatweapon (10 pts)+1 Power. Charge Bonus: +1 Power.
or Two Hand Weapons (10 pts)+1 Attack
, Brace of Pistols (10 pts)Range 18. 2x Power 4.
, Inspire ValorActivate once per battle. Give all your units +1 Combat Score until end of turn.
, Magic Weapon/Item 4 4 3 3 3 8 Skill Power Defense Attacks Wounds Discipline
Cost: 50 pts
Retinue Options: Imperial Sword, Imperial Halberd, Imperial Spear, Light Cavalry, Gryphon
Infantry Large
Knight Commander
Lance and Shield (10 pts)+1 Defense. Charge Bonus: +2 Power
or Hand Weapon and Shield (5 pts)+1 Defense. Charge Bonus: +1 Power
or Greatweapon (10 pts)+1 Power. Charge Bonus: +1 Power.
, Heavy Armor-1 Movement. +1 Defense
, Furious ChargeActivate once per battle. Commander and Retinue rerolls Attack Rolls this turn.
, Magic Weapon/Item 4 4 3 3 3 8 Skill Power Defense Attacks Wounds Discipline
Cost: 60 pts
Retinue Options: Imperial Knights, Foot Knights, Gryphon, Imperial Dragon
Infantry
Imperial Wizard
Spellcaster(2), Magic Item
4 3 3 2 3 8 Skill Power Defense Attacks Wounds Discipline
Cost: 45 pts
Retinue Options: Imperial Archers, Imperial Crossbowmen, Imperial Handguns, Foot Knights, Gryphon, Imperial Dragon Spell Options: Fireball, Shadow Bolt, Hex Of Ruin, Radiant Shield, Divine Favour, Frost Ward
Mounts
Monstrous Infantry
Gryphon
ClawsCharge Bonus: +1 Power
, FlyingFly Speed 20. Ignore Terrain.
4 5 5 3 5 8 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 55 pts Unit Size: : 1
Large Monster
Imperial Dragon
FangsCharge Bonus: +1 Power
, Fire BreathRange 12. 2D3 Power 5.
, FlyingFly Speed 20. Ignore Terrain.
5 6 5 5 7 9 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 150 pts Unit Size: : 1
Battle Line Min: 1 Max: 3
Infantry
Imperial Sword
Hand Weapon and Shield+1 Defense. Charge Bonus: +1 Power
, Magic Banner (up to 50pts) 3 3 3 1 1 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 6 pts Unit Size: : 10-21
Infantry
Foot Knights
Hand Weapon and Shield+1 Defense. Charge Bonus: +1 Power
or Greatweapon (1 pts)+1 Power. Charge Bonus: +1 Power.
, Heavy Armor-1 Movement. +1 Defense
, Magic Banner (up to 100pts) 4 3 3 1 1 8 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 8 pts Unit Size: : 10-18 Max Count: : 1
Infantry
Imperial Halberd
HalberdDamage Saves against this weapon are never better than 4+.
, Magic Banner (up to 50pts) 3 3 3 1 1 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 6 pts Unit Size: : 10-21
Infantry
Imperial Spear
Spear and Shield+1 Defense. Extra Rank supporting attacks when not charging.
, Magic Banner (up to 50pts) 3 3 3 1 1 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 6 pts Unit Size: : 10-21
Fast Attack Min: 0 Max: 1
Cavalry
Imperial Knights
Hand Weapon and Shield+1 Defense. Charge Bonus: +1 Power
or Greatweapon (1 pts)+1 Power. Charge Bonus: +1 Power.
or Lance and Shield (2 pts)+1 Defense. Charge Bonus: +2 Power
, Heavy Armor-1 Movement. +1 Defense
, Magic Banner (up to 100pts) 4 3 3 2 2 8 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 19 pts Unit Size: : 5-10 Max Count: : 1
Cavalry
Imperial Light Cavalry
Hand WeaponCharge Bonus: +1 Power
, Brace of PistolsRange 18. 2x Power 4.
, Magic Banner (up to 50pts) 3 3 3 2 2 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 19 pts Unit Size: : 5-10 Max Count: : 1
Ranged Support Min: 0 Max: 1
Infantry
Imperial Archers
LongbowsRange: 30. Power 3.
, Magic Banner (up to 50pts) 3 3 3 1 1 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 8 pts Unit Size: : 10-20
Infantry
Imperial Crossbowmen
CrossbowsRange: 30. Power 3.
, Magic Banner (up to 50pts) 3 3 3 1 1 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 8 pts Unit Size: : 10-20
Infantry
Imperial Handguns
HandgunsRange: 24. Power 4.
, Magic Banner (up to 50pts) 3 3 3 1 1 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 8 pts Unit Size: : 10-20
War Machine
Imperial Cannon
CannonRange 48. D3 hits, Power 8.
, Lethal ShotsThis units ranged attack deals 2x wounds against multiwound targets.
, Protected CrewUnit counts as being in Cover. (-1 to Ranged attack rolls against it).
3 3 5 2 5 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 50 pts Unit Size: : 1 Max Count: : 1
War Machine
Imperial Mortar
MortarRange 48. 2D3+1 hits, Power 4.
, Protected CrewUnit counts as being in Cover. (-1 to Ranged attack rolls against it).
3 3 5 2 5 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 50 pts Unit Size: : 1 Max Count: : 1