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Dead Nations


Commanders Min: 1 Max: 1


Infantry
Wight Lord
Hand Weapon and Shield+1 Defense. Charge Bonus: +1 Power
or
Greatweapon+1 Power. Charge Bonus: +1 Power.
,
Heavy Armor-1 Movement. +1 Defense
,
Reanimated-1 Movement. Never fails Discipline tests.
, Magic Weapon/Item,
TerrorTarget Unit has -3 Discipline this turn. Activate once per battle.
4 4 4 3 3 10 Skill Power Defense Attacks Wounds Discipline
Cost: 50 pts

Retinue Options: Skeletons, Skeleton Spear, Zombies, Wights, Skeleton Knights, Bone Dragon

Infantry
Vampire Knight
Hand Weapon and Shield+1 Defense. Charge Bonus: +1 Power
or
Greatweapon+1 Power. Charge Bonus: +1 Power.
,
Heavy Armor-1 Movement. +1 Defense
, Magic Weapon/Item, Spellcaster(2)
5 4 4 3 3 9 Skill Power Defense Attacks Wounds Discipline
Cost: 50 pts

Retinue Options: Skeleton Knights, Dread Knights, Wights, Skeletons, Skeleton Spear, Zombies, Bone Dragon Spell Options: Unholy Vigour, Shadow Bolt, Hex Of Ruin, Reanimate

Infantry
Necromancer
Hand WeaponCharge Bonus: +1 Power
, Magic Item, Spellcaster(2)
3 3 4 2 3 8 Skill Power Defense Attacks Wounds Discipline
Cost: 50 pts

Retinue Options: Skeleton Spear, Skeletons, Zombies, Wights, Skeleton Knights Spell Options: Raise Dead, Unholy Vigour, Reanimate, Shadow Bolt, Hex Of Ruin


Mounts


Large Monster
Bone Dragon
FangsCharge Bonus: +1 Power
,
Fire BreathRange 12. 2D3 Power 5.
,
FlyingFly Speed 20. Ignore Terrain.
,
Reanimated-1 Movement. Never fails Discipline tests.
5 6 5 5 7 10 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 150 pts Unit Size: : 1


Battle Line Min: 1 Max: 3


Infantry
Skeleton Warriors
Hand Weapon and Shield+1 Defense. Charge Bonus: +1 Power
,
Reanimated-1 Movement. Never fails Discipline tests.
, Magic Banner (up to 50pts)
2 3 2 1 1 10 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 5 pts Unit Size: : 15-25
Infantry
Zombies
UnarmedUnarmed attacks
,
Reanimated-1 Movement. Never fails Discipline tests.
2 2 3 1 1 10 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 4 pts Unit Size: : 15-25
Infantry
Wight Guard
Hand Weapon and Shield+1 Defense. Charge Bonus: +1 Power
or
Greatweapon+1 Power. Charge Bonus: +1 Power.
,
Reanimated-1 Movement. Never fails Discipline tests.
,
Heavy Armor-1 Movement. +1 Defense
, Magic Banner (up to 100pts)
4 4 3 1 1 10 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 12 pts Unit Size: : 10-21 Max Count: : 1
Infantry
Skeleton Spear
Spear and Shield+1 Defense. Extra Rank supporting attacks when not charging.
,
Reanimated-1 Movement. Never fails Discipline tests.
, Magic Banner (up to 50pts)
2 3 2 1 1 10 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 5 pts Unit Size: : 15-25


Ranged Support Min: 0 Max: 1


War Machine
Unearthed Catapult
CatapultRange 48. 2D3 hits, Power 5.
,
Reanimated-1 Movement. Never fails Discipline tests.
,
Protected CrewUnit counts as being in Cover. (-1 to Ranged attack rolls against it).
3 3 5 2 5 10 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 60 pts Unit Size: : 1
Infantry
Skeleton Bowmen
LongbowsRange: 30. Power 3.
,
Reanimated-1 Movement. Never fails Discipline tests.
, Magic Banner (up to 50pts)
2 3 2 1 1 10 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 6 pts Unit Size: : 10-15


Fast Attack Min: 0 Max: 1


Cavalry
Dire Wolves
FangsCharge Bonus: +1 Power
3 4 3 2 1 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 10 pts Unit Size: : 5-10
Cavalry
Skeleton Knights
Hand Weapon and Shield+1 Defense. Charge Bonus: +1 Power
or
Lance and Shield (2 pts)+1 Defense. Charge Bonus: +2 Power
,
Reanimated-1 Movement. Never fails Discipline tests.
,
Heavy Armor-1 Movement. +1 Defense
, Magic Banner (up to 100pts)
3 3 3 2 2 10 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 20 pts Unit Size: : 5-10
Cavalry
Dread Knights
Greatweapon+1 Power. Charge Bonus: +1 Power.
or
Lance and Shield (2 pts)+1 Defense. Charge Bonus: +2 Power
,
Reanimated-1 Movement. Never fails Discipline tests.
,
Heavy Armor-1 Movement. +1 Defense
, Magic Banner (up to 100pts)
4 4 4 2 2 10 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 30 pts Unit Size: : 5 Max Count: : 1
Monstrous Infantry
Fell Bats
FangsCharge Bonus: +1 Power
,
FlyingFly Speed 20. Ignore Terrain.
3 3 3 2 2 7 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 18 pts Unit Size: : 3


Abominations Min: 0 Max: 1


Large Monster
Zombie Giant
Reanimated-1 Movement. Never fails Discipline tests.
,
Putrid StenchOpponents re-roll hits in close combat.
2 6 6 4 8 10 Skill Power Defense Attacks Wounds Discipline
Cost per Model: 100 pts Unit Size: : 1 Max Count: : 1