Deepwood Noble
Infantry · Move 8"
50 pts
- Skill
- 5
- Power
- 4
- Defense
- 3
- Attacks
- 3
- Wounds
- 3
- Discipline
- 9
- weapon SetHand Weapon and Shield+1 Defense. Charge Bonus: +1 Power orweapon SetGreatweapon · 5 pts+1 Power. Charge Bonus: +1 Power. orweapon SetTwo Hand Weapons · 5 pts+1 Attack
- propertySwift+1 MovementpropertyElven AccuracyRe-roll missed Ranged Attack Rolls.commander AbilityHunters CallAll your units have +1 Skill for one turn.
- Options ranged AttackHunters Bow · 10 ptsRange: 30. 3x Power 3.
Magic Magic Weapon/Item
Leads Deepwood Guard, Deepwood Archers, Deepwood Chariot, Deepwood Riders, Gryphon, Forest Dragon (not in Warband)