Abyssal Prince
Large Monster · Move 12" · Fights alone
150 pts
- Skill
- 5
- Power
- 5
- Defense
- 4
- Attacks
- 5
- Wounds
- 5
- Discipline
- 10
- propertyLord of DecayOnce per battle, all friendly units with Gift of Decay re-roll failed damage saves. orpropertyLord of TrickeryOnce per battle, all friendly units with Gift of Trickery gain +3 move speed and Cover for one turn. orpropertyLord Of WarOnce per battle, all friendly units with Gift of War gain Deadly Strikes (2x Wounds caused).
- propertyDemonicNever flees: loses D3 wounds instead of taking a break test. Can't flee from charges.propertyFlyingFly Speed 20. Ignore Terrain.
Spells Choose 1 cantrip: spellShadow Bolt3 x Power 3 hits. Range: 18., spellFrost WardTarget unit gets +1 to Damage Saves for one turn. It must re-roll succesfull Attack and Ranged Attack rolls., spellShroudTarget unit counts as being in Cover against ranged attacks until it's next combat., spellPlagueTarget unit has -1 Skill and -1 Move Speed. Lasts until end of battle., spellBlood FrenzyTarget unit loses D3 wounds and gains +1 Attack this turn.. Choose 1 spell: spellArcane WebReduce target units movement speed to 0 for one turn., spellHex Of RuinTarget unit has -2 Defense for one turn..
Magic Magic Weapon/Item